Extrude
Use the Extrude command
to create a solid or sheet body by selecting a section of curves, edges, faces,
sketches, or curve features and extending them a linear distance.
The following example shows how Extrude can
form a solid body from a section of curves.
You can:
·
Size an extrude
feature by dragging distance handles or specifying distance values.
·
Unite, subtract or
intersect an extrude feature with existing bodies.
·
Produce multiple sheet
or solid bodies with a single extrude feature.
·
Trim an extrude
feature using faces, datum planes or solid bodies.
·
Add drafts to an
extrude feature.
·
Add offsets to an
extrude feature, measured from its base section.
Where do I find it?
Application
|
Modeling
|
Command Finder
|
Extrude
|
Shortcut menu
|
Right-click sketch→Extrude
|
Revolve
Use this command to
create a round or partially round feature by rotating section curves around an
axis.
The following graphic shows a section rotated around an axis
from 0 to 180 degrees.
Where do I find it?
Application
|
Modeling
|
Command Finder
|
Revolve
|
Shortcut menu
|
Right-click sketch→Revolve
|
Block
Use this command to
create basic block solid bodies. Blocks are associative to their positioning
objects.
You can use one of three methods (types) to create a block.
Where do I find it?
Prerequisite
|
Available with the Advanced with
full menus and Essentials with full menus roles.
|
Command Finder
|
Block
|
Cylinder
Use this command to
create basic cylindrical solid bodies. Cylinders are associative to their positioning
objects.
You can use one of two methods (types) to create a cylinder.
Where do I find it?
Prerequisite
|
Available with the Advanced with
full menus and Essentials with full menus roles.
|
Command Finder
|
Cylinder
|
Cone
Use this command to create
basic conical solid bodies. Cones are associative to their positioning objects.
1.Top diameter
2. Base diameter
3. Origin point
4.Height
|
|
You can use one of five methods (types) to create a cone.
Where do I find it?
Prerequisite
|
Available with the Advanced with
full menus and Essentials with full menus roles.
|
Command Finder
|
Cone
|
Sphere
Use this command to
create basic spherical solid bodies. Spheres are associative to their
positioning objects.
You can use one of two methods (types) to create a sphere.
Where do I find it?
Prerequisite
|
Available with the Advanced with
full menus and Essentials with full menus roles.
|
Command Finder
|
Sphere
|
Hole
Use the Hole command
to add the following types of hole features in a part or assembly:
·
General holes (simple,
counterbored, countersunk, or tapered form)
·
Drill Size holes
·
Screw Clearance holes
(simple, counterbored, or countersunk form)
·
Threaded holes
·
Holes on non-planar
faces
·
Holes through multiple
solids as a single feature
·
Multiple holes as a
single feature
Where do I find it?
Application
|
Modeling
|
Command Finder
|
Hole
|
Boss
Use this option to
create a boss on a planar surface or datum plane.
Basic Parameters of a Boss
Where do I find it?
Command Finder
|
Boss
|
Pocket
Use the Pocket option
to create a cavity in an existing body, using one of the following methods:
Cylindrical
|
Lets you define a circular pocket, to a
specific depth, with or without a blended floor, having straight or tapered
sides.
|
Rectangular
|
Lets you define a rectangular pocket, to a
specific length, width, and depth, with specific radii in the corners and on
the floor, having straight or tapered sides.
|
General
|
Lets you define a pocket with much greater
flexibility than the cylindrical and rectangular pocket options.
|
Where do I find it?
Command Finder
|
Pocket
|
Pad
Use the Pad option to
create a pad on an existing solid body.
You can use either of the following methods to create a pad:
Rectangular
|
Lets you define a pad to a specific length, width, and depth,
with specific radii in the corners, having straight or tapered sides.
|
General
|
Lets you define a pad with greater flexibility than the
rectangular pad option.
|
Where do I find it?
Command Finder
|
Pad
|
Rib
Use the Rib command
to add a thin-wall rib or rib network to a solid body by extruding an
intersecting planar section.
Ribs are created based on a planar section of curves. The
section can be any combination of curves:
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